Listing Commands
BINDLIST | Shows the current bind keys assigned in the Game. |
CMDLIST | Shows the available Console Commands in the Game. |
MODELLIST | Shows the current entities used in the current level you are on. |
CVARLIST | Shows the Console Variables available. |
LISTMENUS | Lists the available menus that can be used in the game. (.urc files) |
EVENTLIST | Lists the current game events. |
IMAGELIST | Lists the current images. |
World and FX Commands
MAP (mapname) | Warp to any level. |
ACTOR (actor name) | Adds a valid actor into the game.
EG: actor Julie |
CG_3RD_PERSON 1 | 1 = forces 3rd person player view.
0 = forces 1st person player view. |
UI_HUD 1 | 1 = shows health and essence bars.
0 = removes health and essence bars. |
R_GAMMA (value) | Game Brightness adjust.
(enter with no value to see current gamma setting) |
FOV (value) | 1 = normal field of view distance.
10 = a good zoom value.. |
CG_SHADOWS 1 | 1 = default circle player shadow cast.
2 = no player shadow cast. 3 = elongated player shadow cast. |
CG_CAMERADIST (value) | Camera distance from player view. (128 default) |
CG_CAMERAHEIGHT (value) | Camera height from player view. (16 default) |
CG_CAMERASCALE (value) | Camera catch-up to player time. (.3 default) |
SV_GRAVITY (value) | World gravity setting. (800 default) |
VIEWPOS | Players current x,y,z location in world. |
SPAWN (entity name) | Add a valid entity item into the game. (.tik) |
PUSHMENU (menuname.urc) | Call up a game menu. (esc to remove menu) |
TOGGLEMENU (menuname.urc) | Call up a menu and remove it with a binded F
key.
EG: bind f12 "togglemenu aliview" |
R_LIGHT_NOLIGHT 0 | 1 = forces the player to be always bright.
0 = player uses the worlds normal lighting. |
R_FARPLANE_NOFOG 0 | 1 = takes away fog on the current level.
0 = normal fog on the current level. |
SCRIPT $PLAYER HIDE | Removes the player from view. |
SCRIPT $PLAYER SHOW | Puts the player back into view. |
SCRIPT $PLAYER ANIM (animation fx) | Run a player animation sequence.
EG: script $player anim walk |
SCRIPT $PLAYER MODEL (model name) | Change Julie's outfits with these model names.
julie.tik julie_torn.tik julie_battle.tik julie_swamp.tik julie_leather.tik |
CHANGOUTFIT5 | Add Julies accessories. (shades and armor) |
SCREENSHOT | For taking TGA screenshots while in the game. |
Cheats
(repeat commands to turn them on or off)
(when changing levels, some cheats turn off and
need to be re-enabled)
GOD | Invinciblilty. |
GIVE ALL | All Weapons. |
NOCLIP | Fly anywhere and through objects. |
NOTARGET | Player unseen by enemies. |
HEALTH (value) | Set the current player health. |
Download the full sizes here........Shots.zip
Tips on Screen Shots:
All pictures were taken right from the game with
the F11 key.
Notice there is no HUD in any..............Views.cfg.......H=Hud
on/off.
Sword picts 1-3 were simple shots.......Views.cfg.......K=Coolview..J=Lockcam.
(swing the camera around and take just the right
head-on pose.)
Training picts are fancy....Views.cfg...K=Coolview...J=Lockcam.........Cams.cfg...F10=Camout.
(however, you first spawn in more Julies and
Margo to make up the training class.)
(pull out to a comfortable room size view and
swing into position with the camera locked.)
Finally get dangerously cool with the Anim.cfg
scripts........ Last row picts.
(Spawn in various objects.....Place Julie in
exciting locations....then use Battle or Sexy poses.)
(Views.cfg...K=Coolview...J=Lockcam.........Cams.cfg...F10=Camout.....Anim.cfg...B,V,S,T.)
You can also use the Aquatarkus Menu Mods for
screen shot set-up as well !!!!